
Co-founder & CEO of Phenomena™
VR eSport Arena
On November 16th, at the annual IAAPA Orlando Convention, we unveiled the VR eSport Arena. A physical virtual reality arena for location-based entertainment centers where sports meets gaming. This large play space allows players to move freely for an exciting and immersive eSport experience. Our competitive games are designed to drive replayability and create a community of recurring players.
2022 will be the year eSports will become mainstream. That's why we built the VR eSport Arena: A futuristic sport that turns FECs into the gateway to the metaverse for the next generation of gamers.
➡️➡️ You can join the movement by clicking here: https://www.vresportarena.com/
Meet the new VR Esport Arena by Phenomena Game Launcher 🕹 Our new app that brings all the free-roam VR games together with: - Auto-updates ⚡️ - VR Headset management 👊 - More VR eSport-ready games to come 🤟 - Vive Focus 3 for super stable tracking ❤️❤️ - New 3rd party games coming soon! - Visit https://www.vresportarena.com to get more info! ✌️
Sport meets gaming with free-roam VR. The large play space allows players to move freely, creating an immersive and exciting play experience. Attract repeat visitors to your center with our eSports-ready games designed specifically for competition and replayability. Powered by a proprietary software platform for content management and seamless operations the VR eSport Arena is built to bring a high ROI and turn any empty space into a money-making machine.
Sport meets gaming with free-roam VR. The large play space allows players to move freely, creating an immersive and exciting play experience. A new breed of VR attractions is hitting the LBE market, and it's here to stay! Let's find out why free roam (or arena scale) is the future of commercial VR. Grow your business with VR eSport. Attract repeat visitors to your center with our eSports-ready games designed specifically for competition and replayability.
Investing in VR is a big decision, but technology evolves so fast... Let's compare Arena Scale VR and Room Scale VR and see what you need to think about if you plan to integrate virtual reality in your center! Grow your business with VR eSport. Competitive Free Roam VR Attraction Sport meets gaming with free-roam VR. The large play space allows players to move freely, creating an immersive and exciting play experience. Attract repeat visitors to your center with our eSports-ready games designed specifically for competition and replayability.
Investing in VR is a big decision, but technology evolves so fast... Let's compare Arena Scale VR and Room Scale VR and see what you need to think about if you plan to integrate virtual reality in your center! Grow your business with VR eSport. Competitive Free Roam VR Attraction Sport meets gaming with free-roam VR. The large play space allows players to move freely, creating an immersive and exciting play experience. Attract repeat visitors to your center with our eSports-ready games designed specifically for competition and replayability.
Investing in VR is a big decision, but technology evolves so fast... Let's compare Arena Scale VR and Room Scale VR and see what you need to think about if you plan to integrate virtual reality in your center! Grow your business with VR eSport. Competitive Free Roam VR Attraction Sport meets gaming with free-roam VR. The large play space allows players to move freely, creating an immersive and exciting play experience. Attract repeat visitors to your center with our eSports-ready games designed specifically for competition and replayability.
Hello - I am the CEO of Phenomena, a VC-backed VR Gaming company that develops original free-roam games in our VR eSport Arena platform for the location-based entertainment market.
In the past, I was the General Manager of Zone3, one of Canada’s largest producers of TV, VR & Film. Prior to that, I founded a company in 2009 that pioneered
Hello - I am the CEO of Phenomena, a VC-backed VR Gaming company that develops original free-roam games in our VR eSport Arena platform for the location-based entertainment market.
In the past, I was the General Manager of Zone3, one of Canada’s largest producers of TV, VR & Film. Prior to that, I founded a company in 2009 that pioneered the AR and VR sector. I have raised over 4 million dollars throughout my startup career and had one acquisition and a successful exit. I am a bilingual keynote speaker and have presented at several international conferences including SXSW, C2, G20, etc.
My award-winning companies have built immersive experiences for a number of high-profile global brands such as Twitter, Universal Pictures (50 Shades of Grey Darker, and The Mummy).
Sport meets gaming with the VR eSport Arena.
The large play area combined with standalone cable-free VR headsets allows players to freely move around in virtual environments, providing an immersive and exciting game experience.
Our eSports-ready games borrow the successful online gaming core mechanics and focus on skill mastery, competiti
Sport meets gaming with the VR eSport Arena.
The large play area combined with standalone cable-free VR headsets allows players to freely move around in virtual environments, providing an immersive and exciting game experience.
Our eSports-ready games borrow the successful online gaming core mechanics and focus on skill mastery, competition and movement. Imagine Fortnite or League of Legends... in real-life.
This new form of entertainment, a hybrid between sport and gaming, appeals to new generations and creates communities of recurring players.
To power this experience, we built a i and hardware suite that’s on average 5x cheaper than the existing VR out-of-home solutions. That way, any location-based entertainment business can add a VR eSport Arena to their offering regardless of its size.
In a nutshell, we provide highly replayable VR games combined with cost-effective technology that brings exceptional ROI to operators.
I am a 20 year veteran of Mixed Martial Arts. I started Muay Thai Kickboxing when I was 20 and fell in love with the art of 8 limbs.
Over the year this led me to be more curious about other disciplines. I was obsessed - I spent years improving my striking skills by implementing and learning from great boxing coaches.
I eventually transit
I am a 20 year veteran of Mixed Martial Arts. I started Muay Thai Kickboxing when I was 20 and fell in love with the art of 8 limbs.
Over the year this led me to be more curious about other disciplines. I was obsessed - I spent years improving my striking skills by implementing and learning from great boxing coaches.
I eventually transitioned into full MMA adding wrestling and Brazilian Jiujitsu. I am a practitioner under Firas Zahabi at Tristar Montreal Canada.
Want to come and train with me? Shoot me a message!
An interview at ZU about myself, my journey, and our company the worlds first free-roam VR eSport Arena. These last 10 years of experience have led to the birth of Phenomena, the best eSport VR ROI attraction for amusement parks, family entertainment centres, and theme parks.
When I graduated University I did what most fresh grad did and look for a well paying job to fit into society. Make my mother and father proud and hopefully have them feel better after such a difficult period throughout my primary and high school years. No joke, it was bad.
Years ago, when I started my first company I had no contacts, no mentor, and no one to show me how to get other people's business. Cold calling seemed to never work and every time I went to go and speak to someone at an event it was awkward and more importantly, I felt I was bothering them. I was stuck. This is what I did to break through that barrier.
Being on the job market and before becoming an entrepreneur, I would get frustrated by micromanagers that would constantly look over my shoulder. I found it demoralizing and over the long term, it made me lose my passion for excellence. I promised myself that if when I build my own company, my partners and I would build a different type of culture.
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